PM3.02 - Ice Climbers - Action - 0x119
Entry Script
- GenerateArticle { article_id: 3, subaction_only: true }
- CreateInterrupt { interrupt_id: None, action: 0x11c, requirement: (BoolIsTrue RandomAccessBool(EnableActionTransition)) }
- PreviousInterruptAddRequirement(not(BoolIsTrue RandomAccessBool(SpecialsMovement)))
- CreateInterrupt { interrupt_id: None, action: JumpAerial, requirement: (BoolIsTrue RandomAccessBool(EnableLandingLag)) }
- PreviousInterruptAddRequirement(BoolIsTrue RandomAccessBool(SpecialsMovement))
- CreateInterrupt { interrupt_id: None, action: LandingFallSpecial, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (AnimationEnd) }
- BoolVariableSetTrue { variable: RandomAccessBool (0x11) }
- IntVariableSet { variable: RandomAccessInt (0x0), value: 474 }
- IntVariableSet { variable: RandomAccessInt (0x1), value: 475 }
- loop Infinite times:
- if (OnGround)
- UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(0)] }
- SetEdgeSlide(StayOn)
- SetAirGround(6)
- if ((InternalConstantInt(CurrentSubaction) Equal RandomAccessInt (0x1)))
- UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 }), Bool(true)] }
- else
- UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 })] }
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
- else
- UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
- SetEdgeSlide(Airbourne)
- SetAirGround(108)
- if ((InternalConstantInt(CurrentSubaction) Equal RandomAccessInt (0x0)))
- UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 1 }), Bool(true)] }
- else
- UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 1 })] }
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
- LoopRest
Exit Script
- UnknownEvent { namespace: 0x0, code: 0x10, unk1: 0x0, arguments: [Value(10000), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 20001 })] }
- Case(284)
- Case(287)
- UnknownEvent { namespace: 0x0, code: 0x18, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x0, code: 0x12, unk1: 0x0, arguments: [] }
- ArticleRemove(3)
- EndSwitch